// Correctly handle PNG transparency in Win IE 5.5 or higher.
// http://homepage.ntlworld.com/bobosola. Updated 02-March-2004

function correctPNG() 
   {
   for(var i=0; i<document.images.length; i++)
      {
	  var img = document.images[i]
	  var imgName = img.src.toUpperCase()
	  if (imgName.substring(imgName.length-3, imgName.length) == "PNG")
	     {
		 var imgID = (img.id) ? "id='" + img.id + "' " : ""
		 var imgClass = (img.className) ? "class='" + img.className + "' " : ""
		 var imgTitle = (img.title) ? "title='" + img.title + "' " : "title='" + img.alt + "' "
		 var imgStyle = "display:inline-block;" + img.style.cssText 
		 if (img.align == "left") imgStyle = "float:left;" + imgStyle
		 if (img.align == "right") imgStyle = "float:right;" + imgStyle
		 if (img.parentElement.href) imgStyle = "cursor:hand;" + imgStyle		
		 var strNewHTML = "<span " + imgID + imgClass + imgTitle
		 + " style=\"" + "width:" + img.width + "px; height:" + img.height + "px;" + imgStyle + ";"
	     + "filter:progid:DXImageTransform.Microsoft.AlphaImageLoader"
		 + "(src=\'" + img.src + "\', sizingMethod='scale');\"></span>" 
		 img.outerHTML = strNewHTML
		 i = i-1
	     }
      }
   }
window.attachEvent("onload", correctPNG);

//////////////////////////////////////////////////////////////////////////////////////
// Fade interval in milliseconds
// Make this larger if you experience performance issues
Fadomatic.INTERVAL_MILLIS = 50;

// Creates a fader
// element - The element to fade
// speed - The speed to fade at, from 0.0 to 100.0
// initialOpacity (optional, default 100) - element's starting opacity, 0 to 100
// minOpacity (optional, default 0) - element's minimum opacity, 0 to 100
// maxOpacity (optional, default 0) - element's minimum opacity, 0 to 100
function Fadomatic (element, rate, initialOpacity, minOpacity, maxOpacity) {
  this._element = element;
  this._intervalId = null;
  this._rate = rate;
  this._isFadeOut = true;

  // Set initial opacity and bounds
  // NB use 99 instead of 100 to avoid flicker at start of fade
  this._minOpacity = 0;
  this._maxOpacity = 99;
  this._opacity = 99;

  if (typeof minOpacity != 'undefined') {
    if (minOpacity < 0) {
      this._minOpacity = 0;
    } else if (minOpacity > 99) {
      this._minOpacity = 99;
    } else {
      this._minOpacity = minOpacity;
    }
  }

  if (typeof maxOpacity != 'undefined') {
    if (maxOpacity < 0) {
      this._maxOpacity = 0;
    } else if (maxOpacity > 99) {
      this._maxOpacity = 99;
    } else {
      this._maxOpacity = maxOpacity;
    }

    if (this._maxOpacity < this._minOpacity) {
      this._maxOpacity = this._minOpacity;
    }
  }
  
  if (typeof initialOpacity != 'undefined') {
    if (initialOpacity > this._maxOpacity) {
      this._opacity = this._maxOpacity;
    } else if (initialOpacity < this._minOpacity) {
      this._opacity = this._minOpacity;
    } else {
      this._opacity = initialOpacity;
    }
  }

  // See if we're using W3C opacity, MSIE filter, or just
  // toggling visiblity
  if(typeof element.style.opacity != 'undefined') {

    this._updateOpacity = this._updateOpacityW3c;

  } else if(typeof element.style.filter != 'undefined') {

    // If there's not an alpha filter on the element already,
    // add one
    if (element.style.filter.indexOf("alpha") == -1) {

      // Attempt to preserve existing filters
      var existingFilters="";
      if (element.style.filter) {
        existingFilters = element.style.filter+" ";
      }
      element.style.filter = existingFilters+"alpha(opacity="+this._opacity+")";
    }

    this._updateOpacity = this._updateOpacityMSIE;
    
  } else {

    this._updateOpacity = this._updateVisibility;
  }

  this._updateOpacity;
}

// Initiates a fade out
Fadomatic.prototype.fadeOut = function () {
  this._isFadeOut = true;
  this._beginFade();
}

// Initiates a fade in
Fadomatic.prototype.fadeIn = function () {
  this._isFadeOut = false;
  this._beginFade();
}

// Makes the element completely opaque, stops any fade in progress
Fadomatic.prototype.show = function () {
  this.haltFade();
  this._opacity = this._maxOpacity;
  this._updateOpacity();
}

// Makes the element completely transparent, stops any fade in progress
Fadomatic.prototype.hide = function () {
  this.haltFade();
  this._opacity = 0;
  this._updateOpacity();
}

// Halts any fade in progress
Fadomatic.prototype.haltFade = function () {

  clearInterval(this._intervalId);
}

// Resumes a fade where it was halted
Fadomatic.prototype.resumeFade = function () {

  this._beginFade();
}

// Pseudo-private members

Fadomatic.prototype._beginFade = function () {

  this.haltFade();
  var objref = this;
  this._intervalId = setInterval(function() { objref._tickFade(); },Fadomatic.INTERVAL_MILLIS);
}

Fadomatic.prototype._tickFade = function () {

  if (this._isFadeOut) {
    this._opacity -= this._rate;
    if (this._opacity < this._minOpacity) {
      this._opacity = this._minOpacity;
      this.haltFade();
    }
  } else {
    this._opacity += this._rate;
    if (this._opacity > this._maxOpacity ) {
      this._opacity = this._maxOpacity;
      this.haltFade();
    }
  }

  this._updateOpacity();
}

Fadomatic.prototype._updateVisibility = function () {
  
  if (this._opacity > 0) {
    this._element.style.visibility = 'visible';
  } else {
    this._element.style.visibility = 'hidden';
  }
}

Fadomatic.prototype._updateOpacityW3c = function () {
  
  this._element.style.opacity = this._opacity/100;
  this._updateVisibility();
}

Fadomatic.prototype._updateOpacityMSIE = function () {
  
  this._element.filters.alpha.opacity = this._opacity;
  this._updateVisibility();
}

Fadomatic.prototype._updateOpacity = null;

//////////////////////////////////////////////////////////////////////////////////////
function main()
{

	loadFaderObjects();
	rotateFaders();
}

function loadFaderObjects()
{
	for (var i=1; i<=count; i++)
	{
		div[i] = document.getElementById("HomeFader" + i);
		fader[i] = new Fadomatic(div[i], 5, 0);	
	}
	fader[1].show;
}

function rotateFaders()
{
	if(flag)
	{
		k=0;
		clearInterval(fadein); 
		clearInterval(fadeout); 
		clearInterval(widths);
		
		flag=false;
		flagTwo=true;
	}
	var time1 = cycleTime + "000";
	var time2 = cycleTime + "100";

	
	fadein = setInterval('fadeItOut();', time1);
	fadeout = setInterval('fadeItIn();', time2);
	
}

function setWidths() 
{
	//document.getElementById("columnprojects").innerText=document.getElementById("AllFaders").scrollWidth;
	//-7 because or margin-left:7px
	document.getElementById("HomeFader1").style.width = document.getElementById("AllFaders").scrollWidth-7;
	document.getElementById("HomeFader2").style.width = document.getElementById("AllFaders").scrollWidth-7;
	document.getElementById("HomeFader3").style.width = document.getElementById("AllFaders").scrollWidth-7;
}

function fadeItOut()
{			
	if(flagTwo) 
	{
		widths = setInterval('setWidths();', 500);
		flagTwo = false;
	}
	m++; if(m>count)m=1;
	fader[m].fadeOut();
}	

function fadeItIn()
{
	if((k/count)>2) 
	{
		flag=true;
		rotateFaders();
	}
	k++;
	n++; if(n>count)n=1;
	fader[n].fadeIn();
}

//////////////////////////////////////////////////////////////////////////////////////
function showBorder(which,color){
	if (document.all||document.getElementById){
		which.style.borderColor=color
	}
}

